Train terminals and outpost need to be fortified or natives will certainly destroy them during loading / unloading. The trains need no protection along its railway but its stations. The train should follow its schedule now.Click on the switch to change the train mode. The GUI showing here is a simple loading order from an outpost with iron ores need to be delivered more than 100 units per run. Set a constant number or item (together with its quantity) to compare.For some station, a specfic quantity need to be set. Repeated the instruction 2 on the new destination.Connect the combinator to the train stop, with either red or green. Set the combinator to output the new ‘TNfP Station’ virtual signal (with any value) found under ‘Signals’. Place a Constant Combinator near your personal train stop. The schedule must have at least two destinations or the train will be sent to nowhere. Have a train thats only intended for player use, with the player train stop anywhere in its schedule. For terminal, all unloaded item should be equal to 0. For example, iron ores for its mine to foundry. Click the blank box, assuming your selected condition is item counted.The GUI should show this command if the proceduce has been done correctly.Inactive : no other machinery interacting to the train for fixed seconds.(Require Factorio circuit proficiency to operate) Circuit condition : when the signal from the circuit condition met its condition.Item counted : the items have been more / less then or equal to fixed numbers or item quantities.
#Factorio train full#
Inventory full / empty : all the wagons are full / empty.Time passed : the time has passed for fixed seconds.Each condition will set off the train when, And / Or buttons : The train will move when all and condition are met and one of or condition are met.Remove Condition : Delete selected unwanted stations from your schedule.Add Condition : Add your desired stations to your schedule.Condition Buttons : You can set your train's setting off condition here with (respectively),.Sent the train to selected station : Set off the train to the destination immediately (will trigger automation mode).
#Factorio train manual#
Manual mode : the locomotive need to be driven by the engineer with follow keys,.Manual - Automatic Switch : Toggle to change between,.Color : Your train color can be change here for a cosmetic and color coding purpose.Fuel : Your train can be given fuel manually here.Click the apply button when you are finish. Recommenting a name that is easy to recognize like iron mine, Iron terminal, fuel station, etc. Schedule : This is where you give an order to your train and run them in automatic mode. Click on the train stop, then click on the pencil icon beside the logistic button.Hovering over a train produces an information panel which includes how many biters the train has killed.When you click on any train, this GUI will show up and wait for your command.Biters ignore rails unless angered by trains.The biters will proceed to attack the train and rails. If the train is too slow, it will stop on the biter and only damage and anger it. Locomotives can destroy any enemy when driving at max speed.They prioritise items at the bottom right first.įluid Wagons are loaded annd unloaded using pumps (not to be confused with offshore pumps). All inserters work on Cargo Wagons and at the same speeds as normal. (Credit for this page: BurgerFanMan)ġ0 Green Circuits + 20 Engines + 30 Steel = 1 Locomotiveġ0 Iron Gears + 20 Iron Plates + 20 Steel = 1 Cargo Wagonġ0 Iron Gears + 8 Pipes + 16 Steel + 1 Storage Tank = 1 Fluid WagonĬargo Wagons are loaded and unloaded using inserters, and can ONLY be (un)loaded when the train is at a complete stop. Your tracks are too close by 2 tiles / 1 track width, as Factorio only has one size of curved track section, which goes too far for this situation. rail signals and rail chain signals are used to allow multiple trains to run on the same line. To be able to make a crossover without going apart and together again, space your parallel tracks by 6 tiles (3 track widths gap between them of of 4 tiles/2 tracks). You can also attach artillery wagons, which are useful for keeping the area surrounding your railway clear of infestations. Railway - Automated Rail Transportaion - Rail Signals - Braking Force (1-7) - Fluid Wagon Carriages can be attached behind locomotives. Trains can only be built on rails and use train stops to automate deliveries. Trains are a form of transportation in Factorio, used for transporting rolling stock long distances.